Worldview

UPDATE: This post was updated with the “History Repeats Itself” section on 6:00 PM PDT

9to5Mac claims that Apple will be unveiling a new manufacturing plant to produce their upcoming line of portables. Regarding this news, I recently participated in the following exchange on Twitter:

Gruber: If true [Apple creating their own manufacturing plant], this is something: http://9to5mac.com/macbook-…

MacJournals: @gruber Big “if.” Jobs may have loved his own factories, but Tim Cook got Apple out of the mfg business first thing; it’s too inflexible.

Me: @macjournals Then again T.Cook isn’t the CEO. Anything that can be described as a love of SJ can’t ever, truly, be off the table.

MacJournals:@thewolf That argument presumes Apple is a vanity exercise that puts Jobs’s ego ahead of business. We’ve seen no modern evidence of this.

Unfortunately a proper response won’t fit in Twitter’s 140 character limit because the issue is deeper than just whether or not Apple could be going into the manufacturing: It exposes your worldview on Apple and Steve Jobs’ influence.

It is hard to argue that NeXT was nothing more than a vanity project of Steve Jobs. NeXT and Steve Jobs spent over 100,000 dollars on creating the logo and brand. NeXT was a company that became heavily leveraged in the hardware and manufacturing process. Those endeavors eventually failed and NeXT had to spin off its hardware. NeXT created technology that continues to shape the computing world, but lacked commercial success.

In contrast Apple, with Steve Jobs back at the helm, has entered a sort of renaissance period. Its stock in 1996 traded between six and seven dollars a share. Unlike NeXT, Apple, over the past 12 years, has been both an industry innovator and a commercial success. This dual success begs the question did something about Jobs change that allowed him to have commercial success where previously he had been met with failure? Or is it simply that Jobs vision is now more financially viable–that somehow the market has come around to Jobs and Apple and not the other way around?

It probably isn’t a simple dichotomy, but instead a mix of both. There is no doubt in my mind that Jobs has, at times, an unyielding vision, and no amount of market research or PowerPoints from the McKinsey consultants they keep locked up in a back room will persuade him to deviate. I think a lot of the success of post-millenial Apple comes from the top executive at Apple, like Tim Cook, tempering Jobs’s vision. But they don’t always win. The Mac Cube, the unnecessary stagnation of the Mac Mini, the U2 iPod, and the MacBook Air pricing all reek of debates in the company where Jobs’ vanity and ego prevailed over business wisdom.

It is speculation, of course. I know about sales figures for the Mac Mini and the U2 iPod and can say with a fair degree of certainty that they were/continue to not be commercial successes. But I have no insight into the internal company processes that led those products to their ultimate incarnations. I speculate based upon what I’ve read and understand from the past and what I see coming from Apple in the present.

Presumably MDJ/MWJ does also, but instead sees a company where Jobs’ vision and direction are often, if not always, tempered with sound business practices. It is hard not to agree with MDJ/MWJ as there reporting on Apple is unparalleled in its thoroughness and research. But I think there is a case to be made the Jobs’ vanity does dictate a lot of Apple, and Apple’s success comes from the tempering of that vanity by capable executives and by the fact that Jobs’ vanity is just in commercial demand. The market has changed more than Steve Jobs has.

Regardless in a little over a week from now we’ll have a lot to discuss. No matter where you fall on this issue particular issue you’d be a fool not to read the next day’s issue of MDJ or that week’s MWJ.

History Repeats Itself

MacJournals responded to my post with the following:

@thewolf Mac factory: 1984-1992. NeXT factory: 1989-1993. There’s no evidence in 15 years to support the idea of “vanity mfg.” None. Period.

When historians say that history repeats itself, they don’t mean literally. It isn’t that the soldiers of the Civil War will reanimate themselves and blister the fields of Pennsylvania with muskets but only that sometimes nations can plunge themselves into war if similar conditions to the US Civil War are met.

My argument is simple. Steve Jobs will dictate product policy that doesn’t make good business sense.1 Steve Jobs does this because of his sometimes unyielding view of technology. If Steve Jobs is passionate about manufacturing, which by all accounts he is, he may institute manufacturing at Apple even if it isn’t supported by business school principles of supply chain and inventory.

I don’t want to belabor the point.2 It is a popular myth to see Apple Inc. as just an extension of Steve Jobs’ mind and opinions, and that isn’t correct. Hundreds of talented people work at Apple and shape its existence and product lines.

My argument isn’t that all of Jobs’s prior dalliances in manufacturing were vanity endeavors.3 But only that history may be repeating itself.


  1. I cite the the Mac Cube, the U2 iPod, the stagnation of the Mac Mini, and the MacBook Air’s absurd pricing as examples. 

  2. Kinda sad I can’t be clear with over 500 words in response to a 140 character tweet. If I had a day job I wouldn’t quit it just yet to become a professional writer. 

  3. I don’t know if in the past Apple or NeXT’s manufacturing processes were out of vanity, but NeXT’s hardware business’s epic failure along with its difficulty unloading their manufacturing plant suggests that the manufacturing plant was not a good idea, and perhaps a quixotic endeavor by SJ. 

Firefox UI Niggles and Their Pessimistic Metaphors: That Next Click is Going to Suck

Firefox’s ability to handle Google Gears without an input hack has forced me to give it an earnest looksie. Some days I’m impressed; others, I try to see how far I can fling it out of my dock before the OS activates the poofery™. One thing in particular–one small niggle–seems to grate me in a way that seems disproportionate to its importance throughout the UI: The forward and back button combo.

FF Back_Forward.png

First and foremost is the geometry of the item. Firefox’s back/forward buttons lack a cohesive symmetry. Certainly the angle of the back-button’s circle arc is the same as the half front end of the forward button. But the oblong toolbar buttons don’t mesh with the exactness of a circle. It’s like wearing white with cream or black with a dark navy blue. It’s too close for comfort and the result is cognitive dissonance.1

Then there is the arrangement of the elements. Why is the history-widget connected to the forward button? The placement evokes so some sort of word tangle that implies I’m going forward to my history.2 History should always be looking back, and therefore should be on the left side. But what bothers me most–more than the geometry or placement–is this nagging feeling that Firefox doesn’t approve of the links I click.

The back button is so much larger than any other element in the toolbar. I understand the thinking behind this. The idea is to make a larger UI target for the more oft used back-button. Size equals importance which equals emphasis. And you put emphasis on things that are most likely to be used. I just can’t shake the feeling that the whole UI convention is screaming: “That next click is going to suck.” The size seems to be constantly saying that I’m probably going to want to come back from that click. Why else would we have made this button so big? The address bar, which certainly takes up more pixels, doesn’t stand out like the back button, again reinforcing that notion that the best things on the web, I’ve already seen. I want a forward looking browser, one that encourages exploration and serendipity, even if only metaphorically.


  1. And quite frankly there are quite a few off-color items this particular UI set resembles, but I’ll leave them to the reader’s imagination. 

  2. I tried really hard to work in some sort of Back to the Future reference here. I thought about writing: “…tangle that implies I’m going forward to my history, as if this button combo was the flux capacitor of Firefox.” But in the end I decided no. 

Flash in the Plan?

John Gruber’s articles on Daringfireball consistently do a great job of breaking down tired logic and unfounded writing memes in the technology community. It’s why so many of us read him above any other Mac columnist. However, his latest piece on why Flash isn’t on the iPhone seems to speculate wildly and veer into territory unsupported by the realities of Apple, OS X Touch and Flash.

John’s argument as to why Flash is not on the iPhone is twofold: It would violate Apple’s SDK, and it would undermine cocoa touch and the App Store as the only way to get games onto the iPhone.

The first argument (”a standalone Flash player app for the iPhone would directly violate the stated terms of the iPhone SDK”) begs the question who does John think Apple has to talk to change the language of the SDK? Apple doesn’t need the permission of a third party to carve out an exception to their own rule. If Apple wants to allow Flash to run on the iPhone their own SDK isn’t going to stop them. Even if their own SDK were a barrier (and I can’t believe I am actually entertaining this thought) Apple could work with Adobe to make the Flash runtime a “built-in interpreter(s)” and thus comply with their own SDK terms.

John Gruber’s second argument, that Flash would allow an endrun around the App Store, scores points for originality, but it isn’t a stumbling block to Flash on the iPhone. First there is no reason to believe Apple is concerned that Flash could supplant the App Store. They do not seem overly concerned about the jailbroken market supplanting the App Store considering the latest beta version of the iPhone software does not disable jailbroken phones.

Additionally, Apple already supports a way to “completely circumvent the App Store:” Web Apps. Apple even promotes web apps on their site. In fact Apple’s own web app promotion page pictures a game, Bejeweled, that does directly compete with the App Store as Bejeweled is a game you can buy through the App Store. The reason Apple isn’t concerned is that web apps are no substitute for native apps. Flash apps may close that gap a little, but they wouldn’t mirror the performance and functionality of native applications. Furthermore, this is all conjecture based on the notion that Apple wouldn’t somehow cripple Flash on the iPhone. Apple could limit Flash’s functionality to video playback which is, I suspect, about 90% of what users want Flash for on the iPhone.

No instead, it is clear that Apple isn’t allowing Flash on the iPhone for either or both of these two reasons: Performance and/or standards warfare.

Flash’s drain on the iPhone’s battery is a legitimate barrier to its adoption by Apple. I don’t know how Flash would perform on OS X Touch. But I do know how it performs on OS X: horribly. Nothing spikes my processor, spins my fans and drains my battery faster than Flash. Contrast this with the experience of Flash on the PC, and it is clear that Adobe is not spending their dollars optimizing Flash for OS X. I see no reason why Adobe would suddenly become crackerjack OS X programmers and make a lightweight Flash player that runs great on the iPhone. If Apple is to be believed that 3G wasn’t included in the original iPhone because of battery concerns, I can’t see Flash having a shot on the iPhone. Running a Flash video would probably warm the iPhone to the point of almost being uncomfortable and drain the battery faster than 3G would have two years ago.

If the battery drain issue weren’t enough, Apple may ver well trying to protect QuickTime from Flash’s dominance on the web. Apple’s QuickTime format competes directly with Flash video. With the way that QuickTime has stagnated over the past few years and refused to add substantial interactivity to its video playback, it is hard to fathom that Apple cares about this war. But I believe they do. Take the Apple TV as a case in point. Apple could have worked with Adobe to cobble together some Flash plugin for ATV so that YouTube could be directly accessed on Apple’s set top device. That certainly would have been the path of least resistance to getting Youtube on the ATV. Instead, Apple somehow convinced Google to laboriously switch to using the h.264 codec and serve that up to ATV’s native QuickTime.

I’m not sure if Apple’s desire to spurn Flash on the ATV is motivated out of some QuickTime-self-preservation or out of a desire for standards on the web. When a company is in the minority, which Apple is when it comes to market share, standards are your friends. Standards ensure that everyone has an equal shot on the playing field. If the web had been hijacked by propriertary IE plugins, Apple’s current computer and OS success would be a wishful imagination of the Mac blogosphere. The web’s rise in importance means that more and more people can buy a Mac and get the same experience they would have gotten had they bought a Windows PC, because most of what they do is web surfing and email.

To ensure that success in the smarthphone market is determined by who can present the best experience to standards on the web, Apple has a real incentive to keep a foot on Flash’s neck. And they can since most of the smartphone web browsing comes from people using iPhones. If Apple were to allow Flash to flourish for websites that want to be viewed on the number one smartphone browser, they would be turning over a large part of the web content viewing experience on the iPhone to Adobe. Adobe may be great iPhone citizens at first, but if their other products are any indication, they would move to a single codebase and design for the lowest common denominator. Coding for the lowest common denominator means shipping versions of their Flash runtime for multiple handset platforms with the least amount of work. Thus the iPhone web browsing experience would suffer as the runtime became less specific to the iPhone’s strengths, and more general to the market.

Apple keeps Flash away from the iPhone because the performance would degrade the iPhone experience in the immediate, and conceding web video control to Adobe would degrade the iPhone expereince in the future.

When Would the Bough Break?

But even more off base than Gruber’s thoughts on why the Flash is not approved for the iPhone are his thoughts on when Flash would be granted access to the iPhone:

I’ve said it before and I’ll say it again: Apple will not publish a Flash player for the iPhone unless and until there exists some other mobile phone that (a) does run Flash, and (b) starts taking sales away from the iPhone. Which, my guess is, means never. Apple has no motivation to allow it.

No doubt RIM will support Flash sooner than Apple, as there have been grumblings of Flash coming to Blackberry for a while now. And RIM and their Blackberry products do take sales away from iPhones.1 But Apple won’t relent on their Flash ban.2 By John’s logic we should shortly see an iPhone with some sort of physical keyboard, as RIM currently takes away iPhone sales solely because of a physical keyboard. But that isn’t about to happen, because Apple’s vision of the smartphone experience requires a large display and a thin form factor. Apple’s vision of the smartphone experience is mutually exclusive with a physical keyboard with today’s engineering possibilities.

But more importantly Apple is not a company that seems primarily motivated by its competitors. Take for instance the iPod Mini. Apple could have easily released new colors and upgraded capacities and maintained a healthy lead over its mp3 player competitors. Instead, it killed its own baby and introduced the iPod Nano. Apple is a company that beats to its own drums. That isn’t to say Apple is imperverious to competitor pressure, but only to say that decisions as signficant as what web protocols to support on the iPhone are not made at Apple by looking over their shoulders.They are made by executives looking forward.

Apple looks forward to a web that serves content through standards compliance. Where innovation on how one presents that content is what the market rewards. This is where Apple’s competitive advantage lies: the iPhone’s web browsing experience is, to this point, unparalled. Apple looks forward to a future where interactive video playback and other Flash functionalities are handled by web standards (DOM, CSS, AJAX, etc.), and Apple, particularly Steve Jobs, has been around enough to see that with enough pressure, Adobe’s product can be just a flash in the pan along the web’s development.


  1. Undoubtedly if RIM didn’t exist tomorrow, iPhone sales would benefit, and that will continue to be the case for years to come. 

  2. Unless their Flash ban is based on the technical limitations, as discussed above. If that is the case they will allow a Flash plugin as soon as the iPhone can handle it. But my guess is that will be never. While the iPhone will get more powerful so will the Flash runtime as Adobe adds additional features. 

TUAW Redesign

TUAW got a redesign yesterday. Looks good. There is an apt description here, something about a lipstick and pig, but I just can’t put my finger on it.

Does Apple Listen?

Recently Apple changed its review policy on the App Store. Now you are required to purchase the application before posting a review. Matt Gemmell alerted the blogosphere with a post titled: Apple is Listening. But I’m not sure they are.

Apple’s greatness comes from an unyielding focus on what they feel to be the right course. That is how it is described when the strategy is successful. When it’s not, the description is stubborn, ornery or thick-headed. But Apple is successful, and a lot of that success comes from not being pulled in too many directions (c.f. Microsoft).

What does influence Apple? Continued reading >

Focus and Recompose

James Duncan Davidson explains the pitfalls of the often used focus and recompose photography technique. I’ve been bitten by this problem more than once when using my over-hyped 50mm 1.8 lens.

Head of Norton AntiVirus Uses Mac

Head of Norton AntiVirus uses a MacBook Pro.

From CNet:

You’ve got to wonder why. Is it because he doesn’t trust Norton enough to keep a Windows PC safe? Or is he so tired of anti-virus applications intruding on his daily computing activities that he’s switched to a platform where he doesn’t need AV software?

All good questions. Would have been great if instead of just thinking of them he could have pressed and gotten the answers to them.

Via MacDailyNews

Music Based on OS X Alerts

Missed this song based on OS X alerts when it came out earlier this year. Entertaining. I hope that if you downloaded the AAC file and put it in iTunes and fired up the Visualizer, what you would see is the spinning beach ball.

[Via Big Contrarian]

Fine Cars-Good Advice

Apt advice from a car collector:

What I choose first in a car is a look, of course an engine has to be good. I have chosen not to buy cars that I could not drive daily… because they are too fragile or too valuable.

When it comes to the finer things of life, whether it be cars, computers or anything you choose to appreciate above the average consumer level, I think you can apply the above principles.

Choke

Choke, a new film adapted from Chuck Palahniuk’s work of the same name, is playing now. Watch the trailer. Palahniuk is one of the few authors where the film adaptation was better than the novel. I say this about Fight Club, and I say it as a pretty big fan of Palahniuk.

When I say it about John Grisham and The Firm I mean it like it sounds. But with Fight Club the book was good. The film was just really good.